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Geister und Gespenster

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  • Description
    Who will help Count Peppermint? For centuries, ghosts and phantoms have haunted the halls of the old counts' castle. Annoyed with the midnight madness, Count Peppermint decides to bring ghost chasers to his castle so that he can finally sleep again at night. But the chasers don't have it easy, because the ghosts can only be captured and driven off in threes. And just when you think you've got them secured, they disappear in a ghostly manner. Who will bring the most ghosts behind lock and key? - BoardGameGeek
  • Details
    BGID: 14021
    Time: 10 minutes
    Designer: Eugen Wyss
    PrimaryName: Geister und Gespenster
    Players: 2 to 6
    Year: 2004
    Product Title: Geister und Gespenster
    Mechanics: Set Collection
    Ages: 5 and up
    Publisher: Adlung-Spiele
    Category: Card Game