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Hex

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  • Description
    Hex was invented by the Danish mathematician Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. It was independently invented by mathematician John Nash in 1947 at Princeton University. In 1952, Parker Brothers marketed a version. They called their version Hex, and the name stuck. Hex has the simplest rules of almost any game: connect your color edges with a path of tokens of your color. There is also a 'swap rule' which compensates for the inherent advantage of the first player.There are a number of resources for Hex on the internet, including several real-time servers. If you want to play face-to-face, used Hex sets are occasionally available, and you can also make your own set. A Battlemat with 1' hexes can be cut into a 15x15 rhombus grid. Standard Go stones also work well for this board. It is also playable as a pencil-and-paper game, like the 3M Paper Game version.Online Play Boardspace.net (real-time, AI option) Little Golem (turn-based) igGameCenter (real-time) Facebook (turn-based) games.wtanaka.com (real-time or turn-based) Strategy Many tips and advice for beginner as well as intermediate players can be found at HexWiki. It also features some commented games, strategy guides, and links to many other resources on Hex! - BoardGameGeek
  • Details
    BGID: 4112
    Time: 20 minutes
    Designer: John Nash, Piet Hein
    PrimaryName: Hex
    Players: 2 to 2
    Year: 1942
    Product Title: Hex
    Mechanics: Pattern Building
    Ages: 8 and up
    Category: Abstract Strategy