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King of the Hill

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  • Description
    Players take turns moving their marble to the top of the plastic mountain. If a marble lands on a hole, it is dropped in and comes out in a random fashion at a lower level cave. Marbles making it to the crown on top are dropped in, and will usually fall through to a lower level, but if the crown pops up, the player wins. Instead of a die, the game has a unique hourglass shaped teeter-totter piece which, when flipped, causes a small marble (keeping with the marble theme) to fall through a series of pegs to one of 6 slots at the bottom marked with numbers. - BoardGameGeek
  • Details
    BGID: 4701
    Time: 20 minutes
    Designer: Marvin Glass
    PrimaryName: King of the Hill
    Players: 2 to 4
    Year: 1960
    Product Title: King of the Hill
    Mechanics: Roll and Move
    Ages: 8 and up
    Publisher: Schaper, Winning Moves
    Category: Children's Game, Racing