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Lowendynastie

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  • Description
    from a session report:In essence its a round-and-round trick game, combining Franks Zoo with Hattrick. 4 suits valued 1-10. High beats low. Net (or joker) beats 10. A 1 (or joker) beats Net. And then were back into the numbers and round we go again. The trick is won when everyone passes.7s, 8s and 9s each have a sex. When one is played, if a player can play the same rank but of an opposite sex, a second trick is formed a la Hattrick. Its a powerful play, because the round then ends the moment either trick gets back to whoever played a currently winning card, improving the odds of you winning a trick. And causing all sorts of calculations as to what the best play is.Winning a trick with a net, or someone playing their last card induces a new deal. If you have a crappy hand, let a net win, concede and get a new hand. Otherwise, kick-start it again with a 1.In the round that someone wins their tenth trick (you start with 1, so its actually the ninth trick), the last player to win their tenth trick in that same round wins. - BoardGameGeek
  • Details
    BGID: 791
    Time: 30 minutes
    Designer: Hartmut Witt
    PrimaryName: Lowendynastie
    Players: 3 to 6
    Year: 1998
    Product Title: Lowendynastie
    Mechanics: Trick-taking
    Ages: 10 and up
    Publisher: Adlung-Spiele
    Category: Card Game